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Torte De Lini
A Sociocultural Analysis of Gaming and eSports

Contact Information

Questions, comments or inquiries to Michael Cohen can be sent through the following methods:

E-mail: [email protected], [email protected]

Twitter: @TorteDeLini

Recent Posts

  • What makes a successful esports media brand: Part 1
  • 5 Years, 350 Million (2018): Dota Builds Project Year in Review
  • 4 years, 275 million (2017): Dota Builds Project Year in Review
  • Working at The Dota 2 International 7 event
  • 3 years, 170 million: Dota Builds Project Year in Review
  • The Difficulties Overwatch Esports Faces
  • An Outline to Esports Event Coverage
  • Competition Shift: The Live-Streaming War
  • 2 Years, 100 million: Dota Builds Project Overview
  • Go – The First Generation of Competitive Gamers
  • A sit-down with Esports Career, an interview about working in esports
  • 1 year, 40 Million: Dota Builds Project Overview
  • Community Engagement: Identify Yourself
  • The Imperative Feeling to Legitimize eSports
  • Drawing Players into MOBAs Through Accessibility and Investment
  • Review: Free to Play: Documentary – Valve’s Magnifier on eSports
  • Feature on GLHF Magazine: Getting the Formula Right
  • Filtered Growth & Resulted Decline of StarCraft II
  • Players Union – Good in Theory
  • Professional Gamer – A Volatile Career
  • What Blizzard’s World Championship Series Means & Entails
  • StarCraft II: Heart of the Swarm – An Overview & Review
  • Minor Tournaments – A Pro Gamer’s Résumé
  • Teams of E-Sports – Portals for New Fans
  • Website Organization – Choice of Information
  • eSports is not a Sport
  • The Balance between Professionalism & Personality
  • What Makes an E-Sport
  • The Lack of Storytelling in E-Sports’ Events
  • The Overabundance of Tournaments & Branching Problems

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